Fix two small ambient sound bugs. (#13249)
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@@ -86,6 +86,7 @@ namespace Content.Client.Audio
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{
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base.Initialize();
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UpdatesOutsidePrediction = true;
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UpdatesAfter.Add(typeof(AmbientSoundTreeSystem));
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_cfg.OnValueChanged(CCVars.AmbientCooldown, SetCooldown, true);
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_cfg.OnValueChanged(CCVars.MaxAmbientSources, SetAmbientCount, true);
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