Dungeon generation refactor (#17121)

This commit is contained in:
metalgearsloth
2023-06-27 19:17:42 +10:00
committed by GitHub
parent b3d395f214
commit cca1a78384
26 changed files with 1528 additions and 496 deletions

View File

@@ -0,0 +1,18 @@
using Content.Shared.Storage;
namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Spawns entities inside corners.
/// </summary>
public sealed class CornerClutterPostGen : IPostDunGen
{
[DataField("chance")]
public float Chance = 0.50f;
/// <summary>
/// The default starting bulbs
/// </summary>
[DataField("contents", required: true)]
public List<EntitySpawnEntry> Contents = new();
}