Dungeon generation refactor (#17121)

This commit is contained in:
metalgearsloth
2023-06-27 19:17:42 +10:00
committed by GitHub
parent b3d395f214
commit cca1a78384
26 changed files with 1528 additions and 496 deletions

View File

@@ -19,4 +19,17 @@ public abstract class SharedPathfindingSystem : EntitySystem
{
return new Vector2(index.X, index.Y) / SubStep+ (chunk) * ChunkSize + StepOffset;
}
public static float ManhattanDistance(Vector2i start, Vector2i end)
{
var distance = end - start;
return Math.Abs(distance.X) + Math.Abs(distance.Y);
}
public static float OctileDistance(Vector2i start, Vector2i end)
{
var diff = start - end;
var ab = Vector2.Abs(diff);
return ab.X + ab.Y + (1.41f - 2) * Math.Min(ab.X, ab.Y);
}
}