Grid Inventory (#21931)
* Grid Inventory * oh boy we keep cracking on * auto insertion is kinda working? gross, too! * pieces and proper layouts * fix the sprites * mousing over grid pieces... finally * dragging deez nuts all over the screen * eek! * dragging is 90% less horrendous * auto-rotating * flatten * Rotation at last * fix rotation and change keybind for removing items. * rebinding and keybinding * wow! look at that! configurable with a button! cool! * dragging is a bit cooler, eh? * hover insert, my beloved * add some grids for storage, fix 1x1 storages, fix multiple inputs at once * el navigation * oh yeah some stuff i forgor * more fixes and QOL stuff * the griddening * the last of it (yippee) * sloth review :)
This commit is contained in:
@@ -1,129 +1,37 @@
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using Content.Client.Examine;
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using Content.Client.Storage.UI;
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using Content.Client.UserInterface.Controls;
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using Content.Client.Verbs.UI;
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using Content.Shared.Input;
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using Content.Shared.Interaction;
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using Content.Client.Storage.Systems;
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using Content.Shared.Storage;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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using static Content.Shared.Storage.StorageComponent;
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namespace Content.Client.Storage
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namespace Content.Client.Storage;
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[UsedImplicitly]
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public sealed class StorageBoundUserInterface : BoundUserInterface
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{
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[UsedImplicitly]
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public sealed class StorageBoundUserInterface : BoundUserInterface
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[Dependency] private readonly IEntityManager _entManager = default!;
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private readonly StorageSystem _storage;
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public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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[ViewVariables]
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private StorageWindow? _window;
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IoCManager.InjectDependencies(this);
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_storage = _entManager.System<StorageSystem>();
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}
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[Dependency] private readonly IEntityManager _entManager = default!;
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protected override void Open()
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{
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base.Open();
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public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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IoCManager.InjectDependencies(this);
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}
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if (_entManager.TryGetComponent<StorageComponent>(Owner, out var comp))
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_storage.OpenStorageUI(Owner, comp);
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}
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protected override void Open()
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{
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base.Open();
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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if (_window == null)
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{
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// TODO: This is a bit of a mess but storagecomponent got moved to shared and cleaned up a bit.
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var controller = IoCManager.Resolve<IUserInterfaceManager>().GetUIController<StorageUIController>();
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_window = controller.EnsureStorageWindow(Owner);
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_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
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_window.EntityList.GenerateItem += _window.GenerateButton;
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_window.EntityList.ItemPressed += InteractWithItem;
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_window.StorageContainerButton.OnPressed += TouchedContainerButton;
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_window.OnClose += Close;
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if (EntMan.TryGetComponent<StorageComponent>(Owner, out var storageComp))
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{
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BuildEntityList(Owner, storageComp);
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}
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}
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else
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{
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_window.Open();
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}
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}
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public void BuildEntityList(EntityUid uid, StorageComponent component)
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{
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_window?.BuildEntityList(uid, component);
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}
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public void InteractWithItem(BaseButton.ButtonEventArgs? args, ListData? cData)
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{
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if (args == null || cData is not EntityListData { Uid: var entity })
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return;
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if (args.Event.Function == EngineKeyFunctions.UIClick)
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{
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SendPredictedMessage(new StorageInteractWithItemEvent(_entManager.GetNetEntity(entity)));
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}
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else if (EntMan.EntityExists(entity))
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{
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OnButtonPressed(args.Event, entity);
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}
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}
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private void OnButtonPressed(GUIBoundKeyEventArgs args, EntityUid entity)
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{
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if (args.Function == ContentKeyFunctions.ExamineEntity)
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{
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EntMan.System<ExamineSystem>()
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.DoExamine(entity);
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}
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else if (args.Function == EngineKeyFunctions.UseSecondary)
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{
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IoCManager.Resolve<IUserInterfaceManager>().GetUIController<VerbMenuUIController>().OpenVerbMenu(entity);
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}
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else if (args.Function == ContentKeyFunctions.ActivateItemInWorld)
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{
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EntMan.EntityNetManager?.SendSystemNetworkMessage(
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new InteractInventorySlotEvent(EntMan.GetNetEntity(entity), altInteract: false));
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}
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else if (args.Function == ContentKeyFunctions.AltActivateItemInWorld)
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{
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EntMan.RaisePredictiveEvent(new InteractInventorySlotEvent(EntMan.GetNetEntity(entity), altInteract: true));
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}
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else
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{
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return;
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}
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args.Handle();
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}
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public void TouchedContainerButton(BaseButton.ButtonEventArgs args)
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{
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SendPredictedMessage(new StorageInsertItemMessage());
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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if (_window != null)
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{
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_window.Orphan();
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_window.EntityList.GenerateItem -= _window.GenerateButton;
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_window.EntityList.ItemPressed -= InteractWithItem;
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_window.StorageContainerButton.OnPressed -= TouchedContainerButton;
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_window.OnClose -= Close;
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_window = null;
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}
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}
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_storage.CloseStorageUI(Owner);
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}
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}
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