Mortician's Menagerie (#2391)

* Body bags!

* Morgue Trays and the Crematorium!
Reorganised body bags to be under Morgue, not Medical

* Fix. Things outside of EntityStorageComponents now use the Try*Storage() not just *Storage() methods - Allows mobs to be trapped in a morgue/crematorium whose tray can't open.

* Fix tests. Modernise component dependency and nullability.

* Update Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
Remie Richards
2020-10-28 22:51:43 +00:00
committed by GitHub
parent 6a0aa9b72f
commit cc6acae145
38 changed files with 1225 additions and 35 deletions

View File

@@ -47,11 +47,15 @@ namespace Content.Server.GameObjects.Components.Items.Storage
[ViewVariables]
private bool _isCollidableWhenOpen;
[ViewVariables]
private IEntityQuery _entityQuery;
protected IEntityQuery EntityQuery;
private bool _showContents;
private bool _occludesLight;
private bool _open;
private bool _canWeldShut;
private bool _isWeldedShut;
private string _closeSound = "/Audio/Machines/closetclose.ogg";
private string _openSound = "/Audio/Machines/closetopen.ogg";
[ViewVariables]
protected Container Contents;
@@ -104,14 +108,24 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
[ViewVariables(VVAccess.ReadWrite)]
public bool CanWeldShut { get; set; }
public bool CanWeldShut {
get => _canWeldShut;
set
{
_canWeldShut = value;
if (Owner.TryGetComponent(out AppearanceComponent appearance))
{
appearance.SetData(StorageVisuals.CanWeld, value);
}
}
}
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
Contents = ContainerManagerComponent.Ensure<Container>(nameof(EntityStorageComponent), Owner);
_entityQuery = new IntersectingEntityQuery(Owner);
EntityQuery = new IntersectingEntityQuery(Owner);
Contents.ShowContents = _showContents;
Contents.OccludesLight = _occludesLight;
@@ -134,6 +148,8 @@ namespace Content.Server.GameObjects.Components.Items.Storage
serializer.DataField(ref _open, "open", false);
serializer.DataField(this, a => a.IsWeldedShut, "IsWeldedShut", false);
serializer.DataField(this, a => a.CanWeldShut, "CanWeldShut", true);
serializer.DataField(this, x => _closeSound, "closeSound", "/Audio/Machines/closetclose.ogg");
serializer.DataField(this, x => _openSound, "openSound", "/Audio/Machines/closetopen.ogg");
}
public virtual void Activate(ActivateEventArgs eventArgs)
@@ -141,17 +157,26 @@ namespace Content.Server.GameObjects.Components.Items.Storage
ToggleOpen(eventArgs.User);
}
private void ToggleOpen(IEntity user)
public virtual bool CanOpen(IEntity user, bool silent = false)
{
if (IsWeldedShut)
{
Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
return;
if(!silent) Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
return false;
}
return true;
}
public virtual bool CanClose(IEntity user, bool silent = false)
{
return true;
}
private void ToggleOpen(IEntity user)
{
if (Open)
{
CloseStorage();
TryCloseStorage(user);
}
else
{
@@ -159,10 +184,10 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
}
public virtual void CloseStorage()
protected virtual void CloseStorage()
{
Open = false;
var entities = Owner.EntityManager.GetEntities(_entityQuery);
var entities = Owner.EntityManager.GetEntities(EntityQuery);
var count = 0;
foreach (var entity in entities)
{
@@ -187,16 +212,16 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
ModifyComponents();
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/closetclose.ogg", Owner);
EntitySystem.Get<AudioSystem>().PlayFromEntity(_closeSound, Owner);
_lastInternalOpenAttempt = default;
}
private void OpenStorage()
protected virtual void OpenStorage()
{
Open = true;
EmptyContents();
ModifyComponents();
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/closetopen.ogg", Owner);
EntitySystem.Get<AudioSystem>().PlayFromEntity(_openSound, Owner);
}
private void ModifyComponents()
@@ -224,8 +249,9 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
}
private bool AddToContents(IEntity entity)
protected virtual bool AddToContents(IEntity entity)
{
if (entity == Owner) return false;
if (entity.TryGetComponent(out IPhysicsComponent entityPhysicsComponent))
{
if(MaxSize < entityPhysicsComponent.WorldAABB.Size.X
@@ -247,12 +273,18 @@ namespace Content.Server.GameObjects.Components.Items.Storage
return false;
}
public virtual Vector2 ContentsDumpPosition()
{
return Owner.Transform.WorldPosition;
}
private void EmptyContents()
{
foreach (var contained in Contents.ContainedEntities.ToArray())
{
if(Contents.Remove(contained))
{
contained.Transform.WorldPosition = ContentsDumpPosition();
if (contained.TryGetComponent<IPhysicsComponent>(out var physics))
{
physics.CanCollide = true;
@@ -284,14 +316,18 @@ namespace Content.Server.GameObjects.Components.Items.Storage
}
}
protected virtual void TryOpenStorage(IEntity user)
public virtual bool TryOpenStorage(IEntity user)
{
if (IsWeldedShut)
{
Owner.PopupMessage(user, Loc.GetString("It's welded completely shut!"));
return;
}
if (!CanOpen(user)) return false;
OpenStorage();
return true;
}
public virtual bool TryCloseStorage(IEntity user)
{
if (!CanClose(user)) return false;
CloseStorage();
return true;
}
/// <inheritdoc />