Fix ExaminableHunger spelling (#35309)
Fix ExaminableHunger spelling mistake
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@@ -7,8 +7,8 @@ namespace Content.Shared.Nutrition.Components;
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/// Adds text to the entity's description box based on its current hunger threshold.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(ExamineableHungerSystem))]
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public sealed partial class ExamineableHungerComponent : Component
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[Access(typeof(ExaminableHungerSystem))]
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public sealed partial class ExaminableHungerComponent : Component
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{
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/// <summary>
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/// Dictionary of hunger thresholds to LocIds of the messages to display.
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@@ -16,16 +16,16 @@ public sealed partial class ExamineableHungerComponent : Component
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[DataField]
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public Dictionary<HungerThreshold, LocId> Descriptions = new()
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{
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{ HungerThreshold.Overfed, "examineable-hunger-component-examine-overfed"},
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{ HungerThreshold.Okay, "examineable-hunger-component-examine-okay"},
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{ HungerThreshold.Peckish, "examineable-hunger-component-examine-peckish"},
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{ HungerThreshold.Starving, "examineable-hunger-component-examine-starving"},
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{ HungerThreshold.Dead, "examineable-hunger-component-examine-starving"}
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{ HungerThreshold.Overfed, "examinable-hunger-component-examine-overfed"},
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{ HungerThreshold.Okay, "examinable-hunger-component-examine-okay"},
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{ HungerThreshold.Peckish, "examinable-hunger-component-examine-peckish"},
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{ HungerThreshold.Starving, "examinable-hunger-component-examine-starving"},
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{ HungerThreshold.Dead, "examinable-hunger-component-examine-starving"}
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};
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/// <summary>
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/// LocId of a fallback message to display if the entity has no <see cref="HungerComponent"/>
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/// or does not have a value in <see cref="Descriptions"/> for the current threshold.
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/// </summary>
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public LocId NoHungerDescription = "examineable-hunger-component-examine-none";
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public LocId NoHungerDescription = "examinable-hunger-component-examine-none";
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}
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@@ -4,8 +4,8 @@ using Content.Shared.Nutrition.Components;
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namespace Content.Shared.Nutrition.EntitySystems;
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/// <inheritdoc cref="ExamineableHungerComponent"/>
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public sealed class ExamineableHungerSystem : EntitySystem
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/// <inheritdoc cref="ExaminableHungerComponent"/>
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public sealed class ExaminableHungerSystem : EntitySystem
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{
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[Dependency] private readonly HungerSystem _hunger = default!;
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private EntityQuery<HungerComponent> _hungerQuery;
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@@ -16,14 +16,14 @@ public sealed class ExamineableHungerSystem : EntitySystem
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_hungerQuery = GetEntityQuery<HungerComponent>();
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SubscribeLocalEvent<ExamineableHungerComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<ExaminableHungerComponent, ExaminedEvent>(OnExamine);
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}
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/// <summary>
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/// Defines the text provided on examine.
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/// Changes depending on the amount of hunger the target has.
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/// </summary>
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private void OnExamine(Entity<ExamineableHungerComponent> entity, ref ExaminedEvent args)
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private void OnExamine(Entity<ExaminableHungerComponent> entity, ref ExaminedEvent args)
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{
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var identity = Identity.Entity(entity, EntityManager);
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@@ -0,0 +1,5 @@
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examinable-hunger-component-examine-overfed = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} stuffed!
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examinable-hunger-component-examine-okay = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} content.
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examinable-hunger-component-examine-peckish = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} hungry.
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examinable-hunger-component-examine-starving = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} starved!
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examinable-hunger-component-examine-none = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "seem", "seems")} not to get hungry.
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@@ -1,5 +0,0 @@
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examineable-hunger-component-examine-overfed = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} stuffed!
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examineable-hunger-component-examine-okay = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} content.
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examineable-hunger-component-examine-peckish = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} hungry.
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examineable-hunger-component-examine-starving = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "look", "looks")} starved!
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examineable-hunger-component-examine-none = {CAPITALIZE(SUBJECT($entity))} {CONJUGATE-BASIC($entity, "seem", "seems")} not to get hungry.
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@@ -229,7 +229,7 @@
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- type: EggLayer
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eggSpawn:
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- id: FoodEgg
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- type: ExamineableHunger
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- type: ExaminableHunger
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- type: ReplacementAccent
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accent: chicken
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- type: SentienceTarget
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@@ -664,7 +664,7 @@
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- type: EggLayer
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eggSpawn:
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- id: FoodEgg
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- type: ExamineableHunger
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- type: ExaminableHunger
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- type: ReplacementAccent
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accent: duck
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- type: SentienceTarget
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@@ -830,7 +830,7 @@
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reagentId: Milk
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quantityPerUpdate: 25
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growthDelay: 30
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- type: ExamineableHunger
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- type: ExaminableHunger
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- type: Butcherable
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spawned:
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- id: FoodMeat
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@@ -987,7 +987,7 @@
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reagentId: MilkGoat
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quantityPerUpdate: 25
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growthDelay: 20
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- type: ExamineableHunger
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- type: ExaminableHunger
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- type: Wooly
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- type: Food
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solution: wool
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