Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
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@@ -2,6 +2,7 @@ using Content.Client.VendingMachines.UI;
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using Content.Shared.VendingMachines;
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using Robust.Client.UserInterface.Controls;
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using System.Linq;
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using Robust.Client.UserInterface;
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namespace Content.Client.VendingMachines
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{
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@@ -28,15 +29,14 @@ namespace Content.Client.VendingMachines
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_cachedInventory = vendingMachineSys.GetAllInventory(Owner);
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_menu = new VendingMachineMenu { Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName };
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_menu = this.CreateWindow<VendingMachineMenu>();
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_menu.OpenCenteredLeft();
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_menu.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
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_menu.OnClose += Close;
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_menu.OnItemSelected += OnItemSelected;
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_menu.OnSearchChanged += OnSearchChanged;
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_menu.Populate(_cachedInventory, out _cachedFilteredIndex);
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_menu.OpenCenteredLeft();
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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