Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -2,6 +2,7 @@ using Content.Client.VendingMachines.UI;
using Content.Shared.VendingMachines;
using Robust.Client.UserInterface.Controls;
using System.Linq;
using Robust.Client.UserInterface;
namespace Content.Client.VendingMachines
{
@@ -28,15 +29,14 @@ namespace Content.Client.VendingMachines
_cachedInventory = vendingMachineSys.GetAllInventory(Owner);
_menu = new VendingMachineMenu { Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName };
_menu = this.CreateWindow<VendingMachineMenu>();
_menu.OpenCenteredLeft();
_menu.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_menu.OnClose += Close;
_menu.OnItemSelected += OnItemSelected;
_menu.OnSearchChanged += OnSearchChanged;
_menu.Populate(_cachedInventory, out _cachedFilteredIndex);
_menu.OpenCenteredLeft();
}
protected override void UpdateState(BoundUserInterfaceState state)