Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
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@@ -2,6 +2,7 @@ using Content.Shared.Store;
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using JetBrains.Annotations;
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using System.Linq;
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using Content.Shared.Store.Components;
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using Robust.Client.UserInterface;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Store.Ui;
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@@ -26,13 +27,10 @@ public sealed class StoreBoundUserInterface : BoundUserInterface
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protected override void Open()
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{
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_menu = new StoreMenu();
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_menu = this.CreateWindow<StoreMenu>();
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if (EntMan.TryGetComponent<StoreComponent>(Owner, out var store))
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_menu.Title = Loc.GetString(store.Name);
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_menu.OpenCentered();
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_menu.OnClose += Close;
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_menu.OnListingButtonPressed += (_, listing) =>
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{
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SendMessage(new StoreBuyListingMessage(listing));
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@@ -77,15 +75,6 @@ public sealed class StoreBoundUserInterface : BoundUserInterface
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}
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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_menu?.Close();
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_menu?.Dispose();
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}
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private void UpdateListingsWithSearchFilter()
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{
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if (_menu == null)
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