Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -2,6 +2,7 @@ using Content.Client.Shuttles.UI;
using Content.Shared.Shuttles.BUIStates;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using RadarConsoleWindow = Content.Client.Shuttles.UI.RadarConsoleWindow;
namespace Content.Client.Shuttles.BUI;
@@ -20,18 +21,7 @@ public sealed class RadarConsoleBoundUserInterface : BoundUserInterface
{
base.Open();
_window = new RadarConsoleWindow();
_window.OnClose += Close;
_window.OpenCentered();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_window?.Dispose();
}
_window = this.CreateWindow<RadarConsoleWindow>();
}
protected override void UpdateState(BoundUserInterfaceState state)