Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -21,13 +21,9 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
{
base.Open();
if (_window is null)
{
_window = new OfferingWindow();
_window.Title = Loc.GetString("salvage-magnet-window-title");
_window.OnClose += Close;
_window.OpenCenteredLeft();
}
_window = this.CreateWindow<OfferingWindow>();
_window.Title = Loc.GetString("salvage-magnet-window-title");
_window.OpenCenteredLeft();
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -112,15 +108,4 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
_window.AddOption(option);
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_window?.Close();
_window?.Dispose();
}
}
}