Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -3,6 +3,7 @@ using Content.Shared.RCD.Components;
using JetBrains.Annotations;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Shared.Prototypes;
namespace Content.Client.RCD;
@@ -24,8 +25,9 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
{
base.Open();
_menu = new(Owner, this);
_menu.OnClose += Close;
_menu = this.CreateWindow<RCDMenu>();
_menu.SetEntity(Owner);
_menu.SendRCDSystemMessageAction += SendRCDSystemMessage;
// Open the menu, centered on the mouse
var vpSize = _displayManager.ScreenSize;
@@ -34,16 +36,8 @@ public sealed class RCDMenuBoundUserInterface : BoundUserInterface
public void SendRCDSystemMessage(ProtoId<RCDPrototype> protoId)
{
// A predicted message cannot be used here as the RCD UI is closed immediately
// A predicted message cannot be used here as the RCD UI is closed immediately
// after this message is sent, which will stop the server from receiving it
SendMessage(new RCDSystemMessage(protoId));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_menu?.Dispose();
}
}