Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -2,6 +2,7 @@
using Content.Shared.APC;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Power.APC
{
@@ -19,9 +20,8 @@ namespace Content.Client.Power.APC
{
base.Open();
_menu = new ApcMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
_menu = this.CreateWindow<ApcMenu>();
_menu.OnBreaker += BreakerPressed;
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -36,15 +36,5 @@ namespace Content.Client.Power.APC
{
SendMessage(new ApcToggleMainBreakerMessage());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_menu?.Dispose();
}
}
}
}