Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
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@@ -1,5 +1,6 @@
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using Content.Shared.Pinpointer;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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namespace Content.Client.Pinpointer.UI;
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@@ -16,19 +17,16 @@ public sealed class NavMapBeaconBoundUserInterface : BoundUserInterface
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protected override void Open()
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{
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base.Open();
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_window = new NavMapBeaconWindow(Owner);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<NavMapBeaconWindow>();
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if (EntMan.TryGetComponent(Owner, out NavMapBeaconComponent? beacon))
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{
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_window.SetEntity(Owner, beacon);
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}
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_window.OnApplyButtonPressed += (label, enabled, color) =>
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{
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SendMessage(new NavMapBeaconConfigureBuiMessage(label, enabled, color));
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};
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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_window?.Dispose();
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}
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}
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