Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -1,5 +1,6 @@
using Content.Shared.Pinpointer;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.Pinpointer.UI;
@@ -16,19 +17,16 @@ public sealed class NavMapBeaconBoundUserInterface : BoundUserInterface
protected override void Open()
{
base.Open();
_window = new NavMapBeaconWindow(Owner);
_window.OpenCentered();
_window.OnClose += Close;
_window = this.CreateWindow<NavMapBeaconWindow>();
if (EntMan.TryGetComponent(Owner, out NavMapBeaconComponent? beacon))
{
_window.SetEntity(Owner, beacon);
}
_window.OnApplyButtonPressed += (label, enabled, color) =>
{
SendMessage(new NavMapBeaconConfigureBuiMessage(label, enabled, color));
};
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Dispose();
}
}