Remove some BUI boilerplate (#28399)

* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
This commit is contained in:
metalgearsloth
2024-07-20 15:40:16 +10:00
committed by GitHub
parent 4aba9ec131
commit cbf329a82d
137 changed files with 1094 additions and 1753 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.Medical.CrewMonitoring;
using Robust.Client.UserInterface;
namespace Content.Client.Medical.CrewMonitoring;
@@ -14,7 +15,7 @@ public sealed class CrewMonitoringBoundUserInterface : BoundUserInterface
protected override void Open()
{
EntityUid? gridUid = null;
string stationName = string.Empty;
var stationName = string.Empty;
if (EntMan.TryGetComponent<TransformComponent>(Owner, out var xform))
{
@@ -26,10 +27,8 @@ public sealed class CrewMonitoringBoundUserInterface : BoundUserInterface
}
}
_menu = new CrewMonitoringWindow(stationName, gridUid);
_menu.OpenCentered();
_menu.OnClose += Close;
_menu = this.CreateWindow<CrewMonitoringWindow>();
_menu.Set(stationName, gridUid);
}
protected override void UpdateState(BoundUserInterfaceState state)
@@ -44,13 +43,4 @@ public sealed class CrewMonitoringBoundUserInterface : BoundUserInterface
break;
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}