Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
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@@ -2,6 +2,7 @@ using Content.Client.Cargo.UI;
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using Content.Shared.Cargo.BUI;
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using Content.Shared.Cargo.Events;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Cargo.BUI;
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@@ -18,21 +19,9 @@ public sealed class CargoPalletConsoleBoundUserInterface : BoundUserInterface
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{
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base.Open();
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_menu = new CargoPalletMenu();
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_menu = this.CreateWindow<CargoPalletMenu>();
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_menu.AppraiseRequested += OnAppraisal;
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_menu.SellRequested += OnSell;
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_menu.OnClose += Close;
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_menu.OpenCentered();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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_menu?.Dispose();
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}
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}
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private void OnAppraisal()
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