Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate - The disposals overrides got removed due to the helper method handling it. - Replace window creation with CreateWindow helper. - Fixed some stinky code which would cause exceptions. * More * moar * weh * done * More BUIs * More updates * weh * moar * look who it is * weh * merge * weh * fixes
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@@ -1,6 +1,7 @@
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using Content.Shared.Atmos.Piping.Binary.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -21,14 +22,8 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasCanisterWindow();
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_window = this.CreateWindow<GasCanisterWindow>();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window.ReleaseValveCloseButtonPressed += OnReleaseValveClosePressed;
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_window.ReleaseValveOpenButtonPressed += OnReleaseValveOpenPressed;
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_window.ReleasePressureSet += OnReleasePressureSet;
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