Split FleshAnomaly into two components #16001 (#16110)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Tom Leys
2023-05-06 01:08:37 +12:00
committed by GitHub
parent ff2e3c5cdb
commit cbaf61ad5e
5 changed files with 80 additions and 30 deletions

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@@ -11,7 +11,7 @@ using Robust.Shared.Random;
namespace Content.Server.Anomaly.Effects; namespace Content.Server.Anomaly.Effects;
public sealed class FleshAnomalySystem : EntitySystem public sealed class EntityAnomalySystem : EntitySystem
{ {
[Dependency] private readonly IMapManager _map = default!; [Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
@@ -21,12 +21,11 @@ public sealed class FleshAnomalySystem : EntitySystem
/// <inheritdoc/> /// <inheritdoc/>
public override void Initialize() public override void Initialize()
{ {
SubscribeLocalEvent<FleshAnomalyComponent, AnomalyPulseEvent>(OnPulse); SubscribeLocalEvent<EntitySpawnAnomalyComponent, AnomalyPulseEvent>(OnPulse);
SubscribeLocalEvent<FleshAnomalyComponent, AnomalySupercriticalEvent>(OnSupercritical); SubscribeLocalEvent<EntitySpawnAnomalyComponent, AnomalySupercriticalEvent>(OnSupercritical);
SubscribeLocalEvent<FleshAnomalyComponent, AnomalyStabilityChangedEvent>(OnSeverityChanged);
} }
private void OnPulse(EntityUid uid, FleshAnomalyComponent component, ref AnomalyPulseEvent args) private void OnPulse(EntityUid uid, EntitySpawnAnomalyComponent component, ref AnomalyPulseEvent args)
{ {
var range = component.SpawnRange * args.Stability; var range = component.SpawnRange * args.Stability;
var amount = (int) (component.MaxSpawnAmount * args.Severity + 0.5f); var amount = (int) (component.MaxSpawnAmount * args.Severity + 0.5f);
@@ -35,33 +34,14 @@ public sealed class FleshAnomalySystem : EntitySystem
SpawnMonstersOnOpenTiles(component, xform, amount, range); SpawnMonstersOnOpenTiles(component, xform, amount, range);
} }
private void OnSupercritical(EntityUid uid, FleshAnomalyComponent component, ref AnomalySupercriticalEvent args) private void OnSupercritical(EntityUid uid, EntitySpawnAnomalyComponent component, ref AnomalySupercriticalEvent args)
{ {
var xform = Transform(uid); var xform = Transform(uid);
SpawnMonstersOnOpenTiles(component, xform, component.MaxSpawnAmount, component.SpawnRange); SpawnMonstersOnOpenTiles(component, xform, component.MaxSpawnAmount, component.SpawnRange);
Spawn(component.SupercriticalSpawn, xform.Coordinates); Spawn(component.SupercriticalSpawn, xform.Coordinates);
} }
private void OnSeverityChanged(EntityUid uid, FleshAnomalyComponent component, ref AnomalyStabilityChangedEvent args) private void SpawnMonstersOnOpenTiles(EntitySpawnAnomalyComponent component, TransformComponent xform, int amount, float radius)
{
var xform = Transform(uid);
if (!_map.TryGetGrid(xform.GridUid, out var grid))
return;
var radius = component.SpawnRange * args.Stability;
var fleshTile = (ContentTileDefinition) _tiledef[component.FleshTileId];
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius)));
foreach (var tileref in tilerefs)
{
if (!_random.Prob(0.33f))
continue;
_tile.ReplaceTile(tileref, fleshTile);
}
}
private void SpawnMonstersOnOpenTiles(FleshAnomalyComponent component, TransformComponent xform, int amount, float radius)
{ {
if (!component.Spawns.Any()) if (!component.Spawns.Any())
return; return;

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@@ -0,0 +1,45 @@
using System.Linq;
using Content.Server.Maps;
using Content.Shared.Anomaly.Components;
using Content.Shared.Anomaly.Effects.Components;
using Content.Shared.Maps;
using Content.Shared.Physics;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Random;
namespace Content.Server.Anomaly.Effects;
public sealed class TileAnomalySystem : EntitySystem
{
[Dependency] private readonly IMapManager _map = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ITileDefinitionManager _tiledef = default!;
[Dependency] private readonly TileSystem _tile = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalyStabilityChangedEvent>(OnSeverityChanged);
}
private void OnSeverityChanged(EntityUid uid, TileSpawnAnomalyComponent component, ref AnomalyStabilityChangedEvent args)
{
var xform = Transform(uid);
if (!_map.TryGetGrid(xform.GridUid, out var grid))
return;
var radius = component.SpawnRange * args.Stability;
var fleshTile = (ContentTileDefinition) _tiledef[component.FloorTileId];
var localpos = xform.Coordinates.Position;
var tilerefs = grid.GetLocalTilesIntersecting(
new Box2(localpos + (-radius, -radius), localpos + (radius, radius)));
foreach (var tileref in tilerefs)
{
if (!_random.Prob(0.33f))
continue;
_tile.ReplaceTile(tileref, fleshTile);
}
}
}

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@@ -6,7 +6,7 @@ using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototy
namespace Content.Shared.Anomaly.Effects.Components; namespace Content.Shared.Anomaly.Effects.Components;
[RegisterComponent] [RegisterComponent]
public sealed class FleshAnomalyComponent : Component public sealed class EntitySpawnAnomalyComponent : Component
{ {
/// <summary> /// <summary>
/// A list of entities that are random picked to be spawned on each pulse /// A list of entities that are random picked to be spawned on each pulse
@@ -32,8 +32,8 @@ public sealed class FleshAnomalyComponent : Component
/// <summary> /// <summary>
/// The tile that is spawned by the anomaly's effect /// The tile that is spawned by the anomaly's effect
/// </summary> /// </summary>
[DataField("fleshTileId", customTypeSerializer: typeof(PrototypeIdSerializer<ContentTileDefinition>)), ViewVariables(VVAccess.ReadWrite)] [DataField("floorTileId", customTypeSerializer: typeof(PrototypeIdSerializer<ContentTileDefinition>)), ViewVariables(VVAccess.ReadWrite)]
public string FleshTileId = "FloorFlesh"; public string FloorTileId = "FloorFlesh";
/// <summary> /// <summary>
/// The entity spawned when the anomaly goes supercritical /// The entity spawned when the anomaly goes supercritical

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@@ -0,0 +1,22 @@
using Content.Shared.Maps;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Anomaly.Effects.Components;
[RegisterComponent]
public sealed class TileSpawnAnomalyComponent : Component
{
/// <summary>
/// The maximum radius of tiles scales with stability
/// </summary>
[DataField("spawnRange"), ViewVariables(VVAccess.ReadWrite)]
public float SpawnRange = 5f;
/// <summary>
/// The tile that is spawned by the anomaly's effect
/// </summary>
[DataField("floorTileId", customTypeSerializer: typeof(PrototypeIdSerializer<ContentTileDefinition>)), ViewVariables(VVAccess.ReadWrite)]
public string FloorTileId = "FloorFlesh";
}

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@@ -131,7 +131,10 @@
energy: 7.5 energy: 7.5
color: "#cb5b7e" color: "#cb5b7e"
castShadows: false castShadows: false
- type: FleshAnomaly - type: TileSpawnAnomaly
floorTileId: FloorFlesh
- type: EntitySpawnAnomaly
superCriticalSpawn: FleshKudzu
spawns: spawns:
- MobFleshJared - MobFleshJared
- MobFleshGolem - MobFleshGolem