Reduce puddle tile friction (#16375)
This commit is contained in:
@@ -13,6 +13,7 @@ using Content.Shared.Fluids;
|
|||||||
using Content.Shared.Popups;
|
using Content.Shared.Popups;
|
||||||
using Content.Shared.Slippery;
|
using Content.Shared.Slippery;
|
||||||
using Content.Shared.Fluids.Components;
|
using Content.Shared.Fluids.Components;
|
||||||
|
using Content.Shared.Friction;
|
||||||
using Content.Shared.StepTrigger.Components;
|
using Content.Shared.StepTrigger.Components;
|
||||||
using Content.Shared.StepTrigger.Systems;
|
using Content.Shared.StepTrigger.Systems;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
@@ -45,6 +46,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
|
|||||||
[Dependency] private readonly SharedPopupSystem _popups = default!;
|
[Dependency] private readonly SharedPopupSystem _popups = default!;
|
||||||
[Dependency] private readonly StepTriggerSystem _stepTrigger = default!;
|
[Dependency] private readonly StepTriggerSystem _stepTrigger = default!;
|
||||||
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
|
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
|
||||||
|
[Dependency] private readonly TileFrictionController _tile = default!;
|
||||||
|
|
||||||
public static float PuddleVolume = 1000;
|
public static float PuddleVolume = 1000;
|
||||||
|
|
||||||
@@ -307,10 +309,13 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
|
|||||||
{
|
{
|
||||||
var comp = EnsureComp<StepTriggerComponent>(entityUid);
|
var comp = EnsureComp<StepTriggerComponent>(entityUid);
|
||||||
_stepTrigger.SetActive(entityUid, true, comp);
|
_stepTrigger.SetActive(entityUid, true, comp);
|
||||||
|
var friction = EnsureComp<TileFrictionModifierComponent>(entityUid);
|
||||||
|
_tile.SetModifier(entityUid, TileFrictionController.DefaultFriction * 0.5f, friction);
|
||||||
}
|
}
|
||||||
else if (TryComp<StepTriggerComponent>(entityUid, out var comp))
|
else if (TryComp<StepTriggerComponent>(entityUid, out var comp))
|
||||||
{
|
{
|
||||||
_stepTrigger.SetActive(entityUid, false, comp);
|
_stepTrigger.SetActive(entityUid, false, comp);
|
||||||
|
RemCompDeferred<TileFrictionModifierComponent>(entityUid);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ namespace Content.Shared.Friction
|
|||||||
{
|
{
|
||||||
public sealed class TileFrictionController : VirtualController
|
public sealed class TileFrictionController : VirtualController
|
||||||
{
|
{
|
||||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
[Dependency] private readonly IConfigurationManager _configManager = default!;
|
||||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
|
||||||
[Dependency] private readonly SharedGravitySystem _gravity = default!;
|
[Dependency] private readonly SharedGravitySystem _gravity = default!;
|
||||||
[Dependency] private readonly SharedMoverController _mover = default!;
|
[Dependency] private readonly SharedMoverController _mover = default!;
|
||||||
@@ -28,30 +28,14 @@ namespace Content.Shared.Friction
|
|||||||
|
|
||||||
private float _stopSpeed;
|
private float _stopSpeed;
|
||||||
private float _frictionModifier;
|
private float _frictionModifier;
|
||||||
private const float DefaultFriction = 0.3f;
|
public const float DefaultFriction = 0.3f;
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
base.Initialize();
|
base.Initialize();
|
||||||
|
|
||||||
var configManager = IoCManager.Resolve<IConfigurationManager>();
|
_configManager.OnValueChanged(CCVars.TileFrictionModifier, SetFrictionModifier, true);
|
||||||
|
_configManager.OnValueChanged(CCVars.StopSpeed, SetStopSpeed, true);
|
||||||
configManager.OnValueChanged(CCVars.TileFrictionModifier, SetFrictionModifier, true);
|
|
||||||
configManager.OnValueChanged(CCVars.StopSpeed, SetStopSpeed, true);
|
|
||||||
|
|
||||||
SubscribeLocalEvent<TileFrictionModifierComponent, ComponentGetState>(OnGetState);
|
|
||||||
SubscribeLocalEvent<TileFrictionModifierComponent, ComponentHandleState>(OnHandleState);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnHandleState(EntityUid uid, TileFrictionModifierComponent component, ref ComponentHandleState args)
|
|
||||||
{
|
|
||||||
if (args.Current is not TileFrictionComponentState tileState) return;
|
|
||||||
component.Modifier = tileState.Modifier;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnGetState(EntityUid uid, TileFrictionModifierComponent component, ref ComponentGetState args)
|
|
||||||
{
|
|
||||||
args.State = new TileFrictionComponentState(component.Modifier);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetStopSpeed(float value) => _stopSpeed = value;
|
private void SetStopSpeed(float value) => _stopSpeed = value;
|
||||||
@@ -61,10 +45,9 @@ namespace Content.Shared.Friction
|
|||||||
public override void Shutdown()
|
public override void Shutdown()
|
||||||
{
|
{
|
||||||
base.Shutdown();
|
base.Shutdown();
|
||||||
var configManager = IoCManager.Resolve<IConfigurationManager>();
|
|
||||||
|
|
||||||
configManager.UnsubValueChanged(CCVars.TileFrictionModifier, SetFrictionModifier);
|
_configManager.UnsubValueChanged(CCVars.TileFrictionModifier, SetFrictionModifier);
|
||||||
configManager.UnsubValueChanged(CCVars.StopSpeed, SetStopSpeed);
|
_configManager.UnsubValueChanged(CCVars.StopSpeed, SetStopSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void UpdateBeforeMapSolve(bool prediction, PhysicsMapComponent mapComponent, float frameTime)
|
public override void UpdateBeforeMapSolve(bool prediction, PhysicsMapComponent mapComponent, float frameTime)
|
||||||
@@ -75,6 +58,7 @@ namespace Content.Shared.Friction
|
|||||||
var xformQuery = GetEntityQuery<TransformComponent>();
|
var xformQuery = GetEntityQuery<TransformComponent>();
|
||||||
var pullerQuery = GetEntityQuery<SharedPullerComponent>();
|
var pullerQuery = GetEntityQuery<SharedPullerComponent>();
|
||||||
var pullableQuery = GetEntityQuery<SharedPullableComponent>();
|
var pullableQuery = GetEntityQuery<SharedPullableComponent>();
|
||||||
|
var gridQuery = GetEntityQuery<MapGridComponent>();
|
||||||
|
|
||||||
foreach (var body in mapComponent.AwakeBodies)
|
foreach (var body in mapComponent.AwakeBodies)
|
||||||
{
|
{
|
||||||
@@ -97,7 +81,7 @@ namespace Content.Shared.Friction
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
var surfaceFriction = GetTileFriction(uid, body, xform);
|
var surfaceFriction = GetTileFriction(uid, body, xform, gridQuery, frictionQuery);
|
||||||
var bodyModifier = 1f;
|
var bodyModifier = 1f;
|
||||||
|
|
||||||
if (frictionQuery.TryGetComponent(uid, out var frictionComp))
|
if (frictionQuery.TryGetComponent(uid, out var frictionComp))
|
||||||
@@ -130,7 +114,8 @@ namespace Content.Shared.Friction
|
|||||||
{
|
{
|
||||||
var speed = body.LinearVelocity.Length;
|
var speed = body.LinearVelocity.Length;
|
||||||
|
|
||||||
if (speed <= 0.0f) return;
|
if (speed <= 0.0f)
|
||||||
|
return;
|
||||||
|
|
||||||
// This is the *actual* amount that speed will drop by, we just do some multiplication around it to be easier.
|
// This is the *actual* amount that speed will drop by, we just do some multiplication around it to be easier.
|
||||||
var drop = 0.0f;
|
var drop = 0.0f;
|
||||||
@@ -161,7 +146,8 @@ namespace Content.Shared.Friction
|
|||||||
{
|
{
|
||||||
var speed = MathF.Abs(body.AngularVelocity);
|
var speed = MathF.Abs(body.AngularVelocity);
|
||||||
|
|
||||||
if (speed <= 0.0f) return;
|
if (speed <= 0.0f)
|
||||||
|
return;
|
||||||
|
|
||||||
// This is the *actual* amount that speed will drop by, we just do some multiplication around it to be easier.
|
// This is the *actual* amount that speed will drop by, we just do some multiplication around it to be easier.
|
||||||
var drop = 0.0f;
|
var drop = 0.0f;
|
||||||
@@ -189,42 +175,58 @@ namespace Content.Shared.Friction
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Pure]
|
[Pure]
|
||||||
private float GetTileFriction(EntityUid uid, PhysicsComponent body, TransformComponent xform)
|
private float GetTileFriction(
|
||||||
|
EntityUid uid,
|
||||||
|
PhysicsComponent body,
|
||||||
|
TransformComponent xform,
|
||||||
|
EntityQuery<MapGridComponent> gridQuery,
|
||||||
|
EntityQuery<TileFrictionModifierComponent> frictionQuery)
|
||||||
{
|
{
|
||||||
// TODO: Make IsWeightless event-based; we already have grid traversals tracked so just raise events
|
// TODO: Make IsWeightless event-based; we already have grid traversals tracked so just raise events
|
||||||
if (_gravity.IsWeightless(uid, body, xform))
|
if (_gravity.IsWeightless(uid, body, xform))
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
|
|
||||||
if (!xform.Coordinates.IsValid(EntityManager)) return 0.0f;
|
if (!xform.Coordinates.IsValid(EntityManager))
|
||||||
|
return 0.0f;
|
||||||
|
|
||||||
if (_mapManager.TryGetGrid(xform.GridUid, out var grid))
|
// If not on a grid then return the map's friction.
|
||||||
|
if (!gridQuery.TryGetComponent(xform.GridUid, out var grid))
|
||||||
{
|
{
|
||||||
var tile = grid.GetTileRef(xform.Coordinates);
|
return frictionQuery.TryGetComponent(xform.MapUid, out var friction)
|
||||||
|
? friction.Modifier
|
||||||
// If it's a map but on an empty tile then just assume it has gravity.
|
: DefaultFriction;
|
||||||
if (tile.Tile.IsEmpty &&
|
|
||||||
HasComp<MapComponent>(xform.GridUid) &&
|
|
||||||
(!TryComp<GravityComponent>(xform.GridUid, out var gravity) || gravity.Enabled))
|
|
||||||
{
|
|
||||||
return DefaultFriction;
|
|
||||||
}
|
|
||||||
|
|
||||||
var tileDef = _tileDefinitionManager[tile.Tile.TypeId];
|
|
||||||
return tileDef.Friction;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return TryComp<TileFrictionModifierComponent>(xform.MapUid, out var friction) ? friction.Modifier : DefaultFriction;
|
var tile = grid.GetTileRef(xform.Coordinates);
|
||||||
|
|
||||||
|
// If it's a map but on an empty tile then just assume it has gravity.
|
||||||
|
if (tile.Tile.IsEmpty &&
|
||||||
|
HasComp<MapComponent>(xform.GridUid) &&
|
||||||
|
(!TryComp<GravityComponent>(xform.GridUid, out var gravity) || gravity.Enabled))
|
||||||
|
{
|
||||||
|
return DefaultFriction;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If there's an anchored ent that modifies friction then fallback to that instead.
|
||||||
|
var anc = grid.GetAnchoredEntitiesEnumerator(tile.GridIndices);
|
||||||
|
|
||||||
|
while (anc.MoveNext(out var tileEnt))
|
||||||
|
{
|
||||||
|
if (frictionQuery.TryGetComponent(tileEnt, out var friction))
|
||||||
|
return friction.Modifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
var tileDef = _tileDefinitionManager[tile.Tile.TypeId];
|
||||||
|
return tileDef.Friction;
|
||||||
}
|
}
|
||||||
|
|
||||||
[NetSerializable, Serializable]
|
public void SetModifier(EntityUid entityUid, float value, TileFrictionModifierComponent? friction = null)
|
||||||
private sealed class TileFrictionComponentState : ComponentState
|
|
||||||
{
|
{
|
||||||
public float Modifier;
|
if (!Resolve(entityUid, ref friction) || value.Equals(friction.Modifier))
|
||||||
|
return;
|
||||||
|
|
||||||
public TileFrictionComponentState(float modifier)
|
friction.Modifier = value;
|
||||||
{
|
Dirty(friction);
|
||||||
Modifier = modifier;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +1,15 @@
|
|||||||
namespace Content.Shared.Friction
|
using Robust.Shared.GameStates;
|
||||||
|
|
||||||
|
namespace Content.Shared.Friction;
|
||||||
|
|
||||||
|
[RegisterComponent, NetworkedComponent]
|
||||||
|
[Access(typeof(TileFrictionController)), AutoGenerateComponentState]
|
||||||
|
public sealed partial class TileFrictionModifierComponent : Component
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
/// <summary>
|
||||||
[Access(typeof(TileFrictionController))]
|
/// Multiply the tilefriction cvar by this to get the body's actual tilefriction.
|
||||||
public sealed class TileFrictionModifierComponent : Component
|
/// </summary>
|
||||||
{
|
[ViewVariables(VVAccess.ReadWrite)]
|
||||||
/// <summary>
|
[DataField("modifier"), AutoNetworkedField]
|
||||||
/// Multiply the tilefriction cvar by this to get the body's actual tilefriction.
|
public float Modifier;
|
||||||
/// </summary>
|
|
||||||
[ViewVariables(VVAccess.ReadWrite)]
|
|
||||||
[DataField("modifier")]
|
|
||||||
public float Modifier;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -118,7 +118,7 @@
|
|||||||
sprite: Mobs/Silicon/Bots/honkbot.rsi
|
sprite: Mobs/Silicon/Bots/honkbot.rsi
|
||||||
state: honkbot
|
state: honkbot
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
launchForwardsMultiplier: 6.0
|
launchForwardsMultiplier: 2
|
||||||
- type: StepTrigger
|
- type: StepTrigger
|
||||||
intersectRatio: 0.2
|
intersectRatio: 0.2
|
||||||
- type: Physics
|
- type: Physics
|
||||||
@@ -167,7 +167,7 @@
|
|||||||
sprite: Mobs/Silicon/Bots/honkbot.rsi
|
sprite: Mobs/Silicon/Bots/honkbot.rsi
|
||||||
state: jonkbot
|
state: jonkbot
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
launchForwardsMultiplier: 7.0
|
launchForwardsMultiplier: 2
|
||||||
- type: Construction
|
- type: Construction
|
||||||
graph: JonkBot
|
graph: JonkBot
|
||||||
node: bot
|
node: bot
|
||||||
|
|||||||
@@ -230,7 +230,7 @@
|
|||||||
heldPrefix: peel
|
heldPrefix: peel
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
paralyzeTime: 4
|
paralyzeTime: 4
|
||||||
launchForwardsMultiplier: 5
|
launchForwardsMultiplier: 2
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: banana peel
|
name: banana peel
|
||||||
|
|||||||
@@ -16,7 +16,7 @@
|
|||||||
- ReagentId: Nutriment
|
- ReagentId: Nutriment
|
||||||
Quantity: 5
|
Quantity: 5
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
launchForwardsMultiplier: 20
|
launchForwardsMultiplier: 5
|
||||||
- type: StepTrigger
|
- type: StepTrigger
|
||||||
intersectRatio: 0.2
|
intersectRatio: 0.2
|
||||||
- type: CollisionWake
|
- type: CollisionWake
|
||||||
|
|||||||
@@ -70,7 +70,7 @@
|
|||||||
state: syndie
|
state: syndie
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
paralyzeTime: 5
|
paralyzeTime: 5
|
||||||
launchForwardsMultiplier: 9.0
|
launchForwardsMultiplier: 2.5
|
||||||
- type: StepTrigger
|
- type: StepTrigger
|
||||||
- type: Item
|
- type: Item
|
||||||
heldPrefix: syndie
|
heldPrefix: syndie
|
||||||
@@ -99,7 +99,7 @@
|
|||||||
state: omega
|
state: omega
|
||||||
- type: Slippery
|
- type: Slippery
|
||||||
paralyzeTime: 7
|
paralyzeTime: 7
|
||||||
launchForwardsMultiplier: 9.0
|
launchForwardsMultiplier: 3
|
||||||
- type: StepTrigger
|
- type: StepTrigger
|
||||||
- type: Item
|
- type: Item
|
||||||
heldPrefix: omega
|
heldPrefix: omega
|
||||||
|
|||||||
@@ -46,5 +46,5 @@
|
|||||||
tileReactions:
|
tileReactions:
|
||||||
- !type:SpillTileReaction
|
- !type:SpillTileReaction
|
||||||
paralyzeTime: 3
|
paralyzeTime: 3
|
||||||
launchForwardsMultiplier: 4
|
launchForwardsMultiplier: 2
|
||||||
requiredSlipSpeed: 1
|
requiredSlipSpeed: 1
|
||||||
|
|||||||
Reference in New Issue
Block a user