Fixes dropping items to ground on storage insert fail (#7885)
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@@ -572,7 +572,7 @@ namespace Content.Server.Storage.EntitySystems
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var toInsert = hands.ActiveHandEntity;
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if (!_sharedHandsSystem.TryDrop(player, toInsert.Value, handsComp: hands))
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if (!CanInsert(uid, toInsert.Value, storageComp) || !_sharedHandsSystem.TryDrop(player, toInsert.Value, handsComp: hands))
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{
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Popup(uid, player, "comp-storage-cant-insert", storageComp);
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return false;
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