Cooldown for status effects (#1109)

This commit is contained in:
Víctor Aguilera Puerto
2020-06-12 16:22:36 +02:00
committed by GitHub
parent 1587efbe29
commit cb5acf7cd3
9 changed files with 163 additions and 59 deletions

View File

@@ -78,8 +78,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
// Update UI
Owner.TryGetComponent(out ServerStatusEffectsComponent statusEffectsComponent);
statusEffectsComponent?.ChangeStatus(StatusEffect.Hunger, _hungerThresholdImages[ (int)_currentHungerThreshold ]);
statusEffectsComponent?.ChangeStatusEffectIcon(StatusEffect.Hunger, _hungerThresholdImages[ (int)_currentHungerThreshold ]);
switch (_currentHungerThreshold)
{
case HungerThreshold.Overfed: