More nullable component fixes (#8659)
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@@ -55,7 +55,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Movement
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// Test for climb components existing
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// Players and tables should have these in their prototypes.
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Assert.That(entityManager.TryGetComponent(human, out climbing), "Human has no climbing");
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Assert.That(entityManager.TryGetComponent(human, out climbing!), "Human has no climbing");
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Assert.That(entityManager.TryGetComponent(table, out ClimbableComponent? _), "Table has no climbable");
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// TODO ShadowCommander: Implement climbing test
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