Revert "Remove some BUI boilerplate" (#30214)

Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
This commit is contained in:
Nemanja
2024-07-20 20:42:27 -04:00
committed by GitHub
parent 6d664c9157
commit cb0ba66be3
137 changed files with 1755 additions and 1096 deletions

View File

@@ -11,8 +11,7 @@ namespace Content.Client.NukeOps;
[GenerateTypedNameReferences]
public sealed partial class WarDeclaratorWindow : FancyWindow
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly ILocalizationManager _localizationManager = default!;
private readonly IGameTiming _gameTiming;
public event Action<string>? OnActivated;
@@ -20,13 +19,15 @@ public sealed partial class WarDeclaratorWindow : FancyWindow
private TimeSpan _shuttleDisabledTime;
private WarConditionStatus _status;
public WarDeclaratorWindow()
public WarDeclaratorWindow(IGameTiming gameTiming, ILocalizationManager localizationManager)
{
RobustXamlLoader.Load(this);
_gameTiming = gameTiming;
WarButton.OnPressed += (_) => OnActivated?.Invoke(Rope.Collapse(MessageEdit.TextRope));
MessageEdit.Placeholder = new Rope.Leaf(_localizationManager.GetString("war-declarator-message-placeholder"));
MessageEdit.Placeholder = new Rope.Leaf(localizationManager.GetString("war-declarator-message-placeholder"));
}
protected override void FrameUpdate(FrameEventArgs args)