Revert "Remove some BUI boilerplate" (#30214)

Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
This commit is contained in:
Nemanja
2024-07-20 20:42:27 -04:00
committed by GitHub
parent 6d664c9157
commit cb0ba66be3
137 changed files with 1755 additions and 1096 deletions

View File

@@ -23,27 +23,22 @@ namespace Content.Client.Medical.CrewMonitoring;
[GenerateTypedNameReferences]
public sealed partial class CrewMonitoringWindow : FancyWindow
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly IEntityManager _entManager;
private readonly IPrototypeManager _prototypeManager;
private readonly SpriteSystem _spriteSystem;
private NetEntity? _trackedEntity;
private bool _tryToScrollToListFocus;
private Texture? _blipTexture;
public CrewMonitoringWindow()
public CrewMonitoringWindow(string stationName, EntityUid? mapUid)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_entManager = IoCManager.Resolve<IEntityManager>();
_prototypeManager = IoCManager.Resolve<IPrototypeManager>();
_spriteSystem = _entManager.System<SpriteSystem>();
NavMap.TrackedEntitySelectedAction += SetTrackedEntityFromNavMap;
}
public void Set(string stationName, EntityUid? mapUid)
{
_blipTexture = _spriteSystem.Frame0(new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/NavMap/beveled_circle.png")));
if (_entManager.TryGetComponent<TransformComponent>(mapUid, out var xform))
@@ -54,6 +49,8 @@ public sealed partial class CrewMonitoringWindow : FancyWindow
StationName.AddStyleClass("LabelBig");
StationName.Text = stationName;
NavMap.TrackedEntitySelectedAction += SetTrackedEntityFromNavMap;
NavMap.ForceNavMapUpdate();
}