Revert "Remove some BUI boilerplate" (#30214)

Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
This commit is contained in:
Nemanja
2024-07-20 20:42:27 -04:00
committed by GitHub
parent 6d664c9157
commit cb0ba66be3
137 changed files with 1755 additions and 1096 deletions

View File

@@ -1,7 +1,6 @@
using Content.Shared.Humanoid.Markings;
using Content.Shared.MagicMirror;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.MagicMirror;
@@ -18,7 +17,7 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
{
base.Open();
_window = this.CreateWindow<MagicMirrorWindow>();
_window = new();
_window.OnHairSelected += tuple => SelectHair(MagicMirrorCategory.Hair, tuple.id, tuple.slot);
_window.OnHairColorChanged += args => ChangeColor(MagicMirrorCategory.Hair, args.marking, args.slot);
@@ -30,6 +29,9 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
args => ChangeColor(MagicMirrorCategory.FacialHair, args.marking, args.slot);
_window.OnFacialHairSlotAdded += delegate () { AddSlot(MagicMirrorCategory.FacialHair); };
_window.OnFacialHairSlotRemoved += args => RemoveSlot(MagicMirrorCategory.FacialHair, args);
_window.OnClose += Close;
_window.OpenCentered();
}
private void SelectHair(MagicMirrorCategory category, string marking, int slot)
@@ -63,5 +65,14 @@ public sealed class MagicMirrorBoundUserInterface : BoundUserInterface
_window.UpdateState(data);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
}