Fancy Verb Menu & Verb API Refactor (#928)
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@@ -113,23 +113,15 @@ namespace Content.Server.GameObjects
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[Verb]
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public sealed class PickUpVerb : Verb<ItemComponent>
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{
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protected override string GetText(IEntity user, ItemComponent component)
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{
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if (user.TryGetComponent(out HandsComponent hands) && hands.IsHolding(component.Owner))
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{
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return "Pick Up (Already Holding)";
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}
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return "Pick Up";
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}
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protected override VerbVisibility GetVisibility(IEntity user, ItemComponent component)
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protected override void GetData(IEntity user, ItemComponent component, VerbData data)
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{
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if (ContainerHelpers.IsInContainer(component.Owner) || !component.CanPickup(user))
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{
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return VerbVisibility.Invisible;
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data.Visibility = VerbVisibility.Invisible;
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return;
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}
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return VerbVisibility.Visible;
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data.Text = "Pick Up";
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}
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protected override void Activate(IEntity user, ItemComponent component)
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