Fancy Verb Menu & Verb API Refactor (#928)

This commit is contained in:
Pieter-Jan Briers
2020-05-23 03:09:44 +02:00
committed by GitHub
parent 4527fc9e84
commit cad59d2cb4
33 changed files with 1099 additions and 399 deletions

View File

@@ -19,19 +19,18 @@ namespace Content.Server.GameObjects.Components.Fluids
[Verb]
private sealed class FillTargetVerb : Verb<CanSpillComponent>
{
protected override string GetText(IEntity user, CanSpillComponent component)
protected override void GetData(IEntity user, CanSpillComponent component, VerbData data)
{
return "Spill liquid";
}
protected override VerbVisibility GetVisibility(IEntity user, CanSpillComponent component)
{
if (component.Owner.TryGetComponent(out SolutionComponent solutionComponent))
if (!component.Owner.TryGetComponent(out SolutionComponent solutionComponent))
{
return solutionComponent.CurrentVolume > ReagentUnit.Zero ? VerbVisibility.Visible : VerbVisibility.Disabled;
data.Visibility = VerbVisibility.Invisible;
return;
}
return VerbVisibility.Invisible;
data.Text = "Spill liquid";
data.Visibility = solutionComponent.CurrentVolume > ReagentUnit.Zero
? VerbVisibility.Visible
: VerbVisibility.Disabled;
}
protected override void Activate(IEntity user, CanSpillComponent component)