Mid-game prototype loading for game admins (#5675)

This commit is contained in:
Moony
2021-12-11 17:28:16 -06:00
committed by GitHub
parent 5abb3cdc36
commit caad34eecb
12 changed files with 186 additions and 4 deletions

View File

@@ -8,15 +8,14 @@ using Content.Server.Connection;
using Content.Server.Database;
using Content.Server.EUI;
using Content.Server.GameTicking;
using Content.Server.Holiday.Interfaces;
using Content.Server.IoC;
using Content.Server.Maps;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.Preferences.Managers;
using Content.Server.Sandbox;
using Content.Server.Speech;
using Content.Server.Voting.Managers;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Content.Shared.Alert;
using Content.Shared.Kitchen;
using Robust.Server.Bql;
@@ -75,6 +74,7 @@ namespace Content.Server.Entry
IoCManager.Resolve<IServerDbManager>().Init();
IoCManager.Resolve<IServerPreferencesManager>().Init();
IoCManager.Resolve<INodeGroupFactory>().Initialize();
IoCManager.Resolve<IGamePrototypeLoadManager>().Initialize();
_voteManager.Initialize();
}