Mid-game prototype loading for game admins (#5675)
This commit is contained in:
@@ -25,6 +25,7 @@ using Content.Client.Stylesheets;
|
||||
using Content.Client.Viewport;
|
||||
using Content.Client.Voting;
|
||||
using Content.Shared.Actions;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.AME;
|
||||
using Content.Shared.Cargo.Components;
|
||||
@@ -188,6 +189,7 @@ namespace Content.Client.Entry
|
||||
IoCManager.Resolve<AlertManager>().Initialize();
|
||||
IoCManager.Resolve<ActionManager>().Initialize();
|
||||
IoCManager.Resolve<IVoteManager>().Initialize();
|
||||
IoCManager.Resolve<IGamePrototypeLoadManager>().Initialize();
|
||||
|
||||
_baseClient.RunLevelChanged += (_, args) =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user