Fix map renderer error when painting decals with paths that start with /Textures (#16822)
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@@ -2,17 +2,4 @@
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namespace Content.MapRenderer.Painters;
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public sealed class DecalData
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{
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public DecalData(Decal decal, float x, float y)
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{
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Decal = decal;
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X = x;
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Y = y;
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}
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public Decal Decal;
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public float X;
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public float Y;
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}
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public readonly record struct DecalData(Decal Decal, float X, float Y);
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