Missing nullables (#8634)
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@@ -57,7 +57,7 @@ namespace Content.Server.Fluids.EntitySystems
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bool hasEvaporationComponent = EntityManager.TryGetComponent<EvaporationComponent>(uid, out var evaporationComponent);
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bool canEvaporate = (hasEvaporationComponent &&
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(evaporationComponent.LowerLimit == 0 || puddleComponent.CurrentVolume > evaporationComponent.LowerLimit));
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(evaporationComponent!.LowerLimit == 0 || puddleComponent.CurrentVolume > evaporationComponent.LowerLimit));
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// "Does this puddle's sprite need changing to the wet floor effect sprite?"
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bool changeToWetFloor = (puddleComponent.CurrentVolume <= puddleComponent.WetFloorEffectThreshold
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