Missing nullables (#8634)

This commit is contained in:
Leon Friedrich
2022-06-04 19:17:48 +12:00
committed by GitHub
parent 31090b9c25
commit ca7960382b
59 changed files with 109 additions and 109 deletions

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Shared.CharacterInfo;
using Content.Shared.Objectives;
using Robust.Client.GameObjects;
@@ -32,7 +32,7 @@ public sealed class CharacterInfoSystem : EntitySystem
private void OnCharacterInfoEvent(CharacterInfoEvent msg, EntitySessionEventArgs args)
{
if (!EntityManager.TryGetComponent(msg.EntityUid, out CharacterInfoComponent characterInfoComponent))
if (!EntityManager.TryGetComponent(msg.EntityUid, out CharacterInfoComponent? characterInfoComponent))
return;
UpdateUI(characterInfoComponent, msg.JobTitle, msg.Objectives, msg.Briefing);
@@ -41,7 +41,7 @@ public sealed class CharacterInfoSystem : EntitySystem
characterInfoComponent.Control.SpriteView.Sprite = spriteComponent;
}
if (!EntityManager.TryGetComponent(msg.EntityUid, out MetaDataComponent metadata))
if (!EntityManager.TryGetComponent(msg.EntityUid, out MetaDataComponent? metadata))
return;
characterInfoComponent.Control.NameLabel.Text = metadata.EntityName;
}