Cleanup warnings in SmesSystem (#37399)
* Cleanup warnings in SmesSystem * Access modifier for SmesVisualLayers
This commit is contained in:
@@ -6,6 +6,8 @@ namespace Content.Client.Power.SMES;
|
||||
|
||||
public sealed class SmesVisualizerSystem : VisualizerSystem<SmesComponent>
|
||||
{
|
||||
[Dependency] private readonly SpriteSystem _sprite = default!;
|
||||
|
||||
protected override void OnAppearanceChange(EntityUid uid, SmesComponent comp, ref AppearanceChangeEvent args)
|
||||
{
|
||||
if (args.Sprite == null)
|
||||
@@ -13,12 +15,12 @@ public sealed class SmesVisualizerSystem : VisualizerSystem<SmesComponent>
|
||||
|
||||
if (!AppearanceSystem.TryGetData<int>(uid, SmesVisuals.LastChargeLevel, out var level, args.Component) || level == 0)
|
||||
{
|
||||
args.Sprite.LayerSetVisible(SmesVisualLayers.Charge, false);
|
||||
_sprite.LayerSetVisible((uid, args.Sprite), SmesVisualLayers.Charge, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
args.Sprite.LayerSetVisible(SmesVisualLayers.Charge, true);
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Charge, $"{comp.ChargeOverlayPrefix}{level}");
|
||||
_sprite.LayerSetVisible((uid, args.Sprite), SmesVisualLayers.Charge, true);
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Charge, $"{comp.ChargeOverlayPrefix}{level}");
|
||||
}
|
||||
|
||||
if (!AppearanceSystem.TryGetData<ChargeState>(uid, SmesVisuals.LastChargeState, out var state, args.Component))
|
||||
@@ -27,22 +29,22 @@ public sealed class SmesVisualizerSystem : VisualizerSystem<SmesComponent>
|
||||
switch (state)
|
||||
{
|
||||
case ChargeState.Still:
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}0");
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}1");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}0");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}1");
|
||||
break;
|
||||
case ChargeState.Charging:
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}1");
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}1");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}1");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}1");
|
||||
break;
|
||||
case ChargeState.Discharging:
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}0");
|
||||
args.Sprite.LayerSetState(SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}2");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Input, $"{comp.InputOverlayPrefix}0");
|
||||
_sprite.LayerSetRsiState((uid, args.Sprite), SmesVisualLayers.Output, $"{comp.OutputOverlayPrefix}2");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum SmesVisualLayers : byte
|
||||
public enum SmesVisualLayers : byte
|
||||
{
|
||||
Input,
|
||||
Charge,
|
||||
|
||||
Reference in New Issue
Block a user