Massive Namespace Cleanup (#3120)
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
This commit is contained in:
@@ -3,7 +3,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.Preferences;
|
||||
using Microsoft.Data.Sqlite;
|
||||
@@ -11,8 +10,6 @@ using Microsoft.EntityFrameworkCore;
|
||||
using NUnit.Framework;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.UnitTesting;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization.Macros;
|
||||
|
||||
namespace Content.Tests.Server.Preferences
|
||||
|
||||
Reference in New Issue
Block a user