Massive Namespace Cleanup (#3120)
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
This commit is contained in:
@@ -5,8 +5,7 @@ using Content.Shared.GameObjects.EntitySystems.Atmos;
|
||||
using Content.Shared.Atmos;
|
||||
using Content.Shared.GameTicking;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.Interfaces.Graphics.Overlays;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Maths;
|
||||
|
||||
Reference in New Issue
Block a user