Massive Namespace Cleanup (#3120)
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
This commit is contained in:
@@ -1,5 +1,4 @@
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Interfaces.GameObjects.Components;
|
||||
using static Content.Shared.Kitchen.SharedReagentGrinderComponent;
|
||||
|
||||
namespace Content.Client.GameObjects.Components.Kitchen
|
||||
|
||||
Reference in New Issue
Block a user