From c9be1ef96b59830b9daf005269a6fbbcd1b849c4 Mon Sep 17 00:00:00 2001 From: chavonadelal <156101927+chavonadelal@users.noreply.github.com> Date: Tue, 9 Jul 2024 17:57:36 +0300 Subject: [PATCH] Localization of the threat level in an emergency lamp (#29847) --- Content.Server/Light/EntitySystems/EmergencyLightSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Light/EntitySystems/EmergencyLightSystem.cs b/Content.Server/Light/EntitySystems/EmergencyLightSystem.cs index f2c4c7dcc5..156088ea07 100644 --- a/Content.Server/Light/EntitySystems/EmergencyLightSystem.cs +++ b/Content.Server/Light/EntitySystems/EmergencyLightSystem.cs @@ -70,7 +70,7 @@ public sealed class EmergencyLightSystem : SharedEmergencyLightSystem args.PushMarkup( Loc.GetString("emergency-light-component-on-examine-alert", ("color", color.ToHex()), - ("level", name))); + ("level", Loc.GetString($"alert-level-{name.ToString().ToLower()}")))); } } @@ -234,6 +234,6 @@ public sealed class EmergencyLightSystem : SharedEmergencyLightSystem _pointLight.SetColor(entity.Owner, color); _appearance.SetData(entity.Owner, EmergencyLightVisuals.Color, color); _appearance.SetData(entity.Owner, EmergencyLightVisuals.On, true); - _ambient.SetAmbience(entity.Owner, true); + _ambient.SetAmbience(entity.Owner, true); } }