Revert "Explosion refactor TEST MERG (#6995)" (#7005)

This commit is contained in:
Leon Friedrich
2022-03-06 06:02:34 +13:00
committed by GitHub
parent cd1902cdf2
commit c95516e5b2
71 changed files with 766 additions and 3964 deletions

View File

@@ -1,8 +1,8 @@
using Content.Shared.Damage;
using Content.Shared.Damage;
using Content.Shared.Electrocution;
using Content.Shared.Explosion;
using Content.Shared.Movement.EntitySystems;
using Content.Shared.Slippery;
using Robust.Shared.GameObjects;
namespace Content.Shared.Inventory;
@@ -14,7 +14,6 @@ public partial class InventorySystem
SubscribeLocalEvent<InventoryComponent, ElectrocutionAttemptEvent>(RelayInventoryEvent);
SubscribeLocalEvent<InventoryComponent, SlipAttemptEvent>(RelayInventoryEvent);
SubscribeLocalEvent<InventoryComponent, RefreshMovementSpeedModifiersEvent>(RelayInventoryEvent);
SubscribeLocalEvent<InventoryComponent, GetExplosionResistanceEvent>(RelayInventoryEvent);
}
protected void RelayInventoryEvent<T>(EntityUid uid, InventoryComponent component, T args) where T : EntityEventArgs, IInventoryRelayEvent