Converted everything to use collision and physics component interfaces.

This commit is contained in:
Acruid
2020-07-19 00:33:02 -07:00
parent ea94f4a182
commit c9374992a6
29 changed files with 75 additions and 75 deletions

View File

@@ -568,7 +568,7 @@ namespace Content.Server.GameObjects
Dirty();
if (!message.Entity.TryGetComponent(out PhysicsComponent physics))
if (!message.Entity.TryGetComponent(out IPhysicsComponent physics))
{
return;
}