Integration tests no longer have artificial SQLite delays. (#8289)

Should hopefully fix DEBUG tests.
This commit is contained in:
Vera Aguilera Puerto
2022-05-19 13:43:28 +02:00
committed by GitHub
parent e6a6f19673
commit c9314914f0

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@@ -29,6 +29,9 @@ namespace Content.IntegrationTests
// Avoid funny race conditions with the database.
(CCVars.DatabaseSynchronous.Name, "true", false),
// No artificial database delay, as it can make tests fail.
(CCVars.DatabaseSqliteDelay.Name, "0", false),
// Disable holidays as some of them might mess with the map at round start.
(CCVars.HolidaysEnabled.Name, "false", false),
@@ -36,7 +39,7 @@ namespace Content.IntegrationTests
(CCVars.GameMap.Name, "empty", true),
// Makes sure IGameMapManager actually listens.
(CCVars.GameMapForced.Name, "true", true)
(CCVars.GameMapForced.Name, "true", true),
};
private static void SetServerTestCvars(IntegrationOptions options)