UseEntity with an EventArg object for a parameter
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@@ -59,7 +59,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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return null;
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}
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bool IUse.UseEntity(IEntity user)
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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return ToggleStatus();
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}
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@@ -115,7 +115,7 @@ namespace Content.Server.GameObjects.Components.Interactable.Tools
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return Fuel > 0;
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}
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public bool UseEntity(IEntity user)
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public bool UseEntity(UseEntityEventArgs eventArgs)
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{
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return ToggleStatus();
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}
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