Remove 2D suffix from visualizers (#1453)

This commit is contained in:
DrSmugleaf
2020-07-23 00:56:53 +02:00
committed by GitHub
parent 46f13da26d
commit c9057d01ae
85 changed files with 269 additions and 269 deletions

View File

@@ -0,0 +1,29 @@
using Content.Shared.GameObjects.Components.Weapons.Ranged.Barrels;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels.Visualizers
{
[UsedImplicitly]
public sealed class SpentAmmoVisualizer : AppearanceVisualizer
{
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
if (!component.TryGetData(AmmoVisuals.Spent, out bool spent))
{
return;
}
sprite.LayerSetState(AmmoVisualLayers.Base, spent ? "spent" : "base");
}
}
public enum AmmoVisualLayers
{
Base,
}
}