ECS dragdrop (#12973)
* ECS dragdrop No more excuses. * AAAAAAAAAAAAAA * kry * events * aaaaaaaaaa * HUH * Fix stripping * aaaaaa * spoike * asease * fix table vaulting * ded * rebiew * aaaaaaaaaaaaa * drag * aeaeae * weh
This commit is contained in:
@@ -7,6 +7,14 @@ using static Robust.Shared.GameObjects.SharedSpriteComponent;
|
||||
|
||||
namespace Content.Shared.Hands
|
||||
{
|
||||
/// <summary>
|
||||
/// Raised directed on an entity when attempting to drop its hand items.
|
||||
/// </summary>
|
||||
public sealed class DropAttemptEvent : CancellableEntityEventArgs
|
||||
{
|
||||
public readonly EntityUid Uid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Raised directed at an item that needs to update its in-hand sprites/layers.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user