Revert "#3935 implemented suggestions from PR"
This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.
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@@ -6,10 +6,12 @@ namespace Content.Server.Sound
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{
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/// <summary>
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/// Base sound emitter which defines most of the data fields.
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/// Default behavior first try to play the sound collection,
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/// and if one isn't assigned, then it will try to play the single sound.
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/// </summary>
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public abstract class BaseEmitSoundComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)] [DataField("variation")] public float PitchVariation { get; set; } = 0.0f;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("soundCollection", required: true)] public string SoundCollectionName { get; set; } = default!;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("variation")] public float PitchVariation { get; set; }
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[ViewVariables(VVAccess.ReadWrite)] [DataField("soundCollection")] public string? SoundCollectionName { get; set; }
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}
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}
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@@ -1,3 +1,4 @@
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#nullable enable
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using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Throwing;
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@@ -10,6 +11,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Log;
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namespace Content.Server.Sound
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{
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@@ -30,9 +32,16 @@ namespace Content.Server.Sound
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}
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private void PlaySound(BaseEmitSoundComponent component)
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{
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if (!string.IsNullOrWhiteSpace(component.SoundCollectionName))
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{
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PlayRandomSoundFromCollection(component);
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}
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else
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{
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Logger.Warning($"{nameof(component)}: {component.Owner} has no {nameof(component.SoundCollectionName)} to play.");
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}
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}
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private void PlayRandomSoundFromCollection(BaseEmitSoundComponent component)
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{
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@@ -47,10 +56,18 @@ namespace Content.Server.Sound
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}
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private static void PlaySingleSound(string soundName, BaseEmitSoundComponent component)
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{
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if (component.PitchVariation > 0.0)
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{
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SoundSystem.Play(Filter.Pvs(component.Owner), soundName, component.Owner,
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AudioHelpers.WithVariation(component.PitchVariation).WithVolume(-2f));
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}
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else
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{
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SoundSystem.Play(Filter.Pvs(component.Owner), soundName, component.Owner,
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AudioParams.Default.WithVolume(-2f));
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}
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}
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}
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}
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