Fix floor tile lattice bug (#8653)

This commit is contained in:
Rane
2022-06-04 15:00:25 -04:00
committed by GitHub
parent c4d0feb8a2
commit c8d1f5f52d

View File

@@ -56,16 +56,14 @@ namespace Content.Server.Tiles
continue; continue;
PlaceAt(mapGrid, location, currentTileDefinition.TileId, component.PlaceTileSound); PlaceAt(mapGrid, location, currentTileDefinition.TileId, component.PlaceTileSound);
return;
} }
} }
if (HasBaseTurf(currentTileDefinition, "space")) else if (HasBaseTurf(currentTileDefinition, "space"))
{ {
mapGrid = _mapManager.CreateGrid(locationMap.MapId); mapGrid = _mapManager.CreateGrid(locationMap.MapId);
mapGrid.WorldPosition = locationMap.Position; mapGrid.WorldPosition = locationMap.Position;
location = new EntityCoordinates(mapGrid.GridEntityId, Vector2.Zero); location = new EntityCoordinates(mapGrid.GridEntityId, Vector2.Zero);
PlaceAt(mapGrid, location, _tileDefinitionManager[component.OutputTiles[0]].TileId, component.PlaceTileSound, mapGrid.TileSize / 2f); PlaceAt(mapGrid, location, _tileDefinitionManager[component.OutputTiles[0]].TileId, component.PlaceTileSound, mapGrid.TileSize / 2f);
return;
} }
} }
} }