ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem. (#4285)
* ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem * Adds API for adding/removing active tiles. * Adds API for FixVacuum. * Adds API for UpdateAdjacent. * Adds API for IsTileAirBlocked. * Re-organize hotspot code * Adds API for IsTileSpace. * RemoveGasCommand uses AtmosphereSystem * AddGasCommand uses AtmosphereSystem. * SetTemperatureCommand uses AtmosphereSystem. * Adds API for IsSimulatedGrid. * GasLeak uses AtmosphereSystem. * Makes Spark method in GasLeak ALSO use AtmosphereSystem. * GasPassiveVentSystem uses AtmosphereSystem. * GasMinerSystem uses AtmosphereSystem. * GasOutletInjectorSystem uses AtmosphereSystem. * GasVentPumpSystem uses AtmosphereSystem. * GasDualPortVentPumpSystem uses AtmosphereSystem. * GasVolumePumpSystem uses AtmosphereSystem. * GasAnalyzerComponent uses AtmosphereSystem. * Add API for GetAdjacentTileMixtures. * GasVentScrubberSystem uses AtmosphereSystem. * AirtightComponent uses AtmosphereSystem. * GasLeaks's TryFindRandomTile uses AtmosphereSystem. * Adds API for GetAdjacentTiles. * FirelockComponent's IsHoldingFire uses AtmosphereSystem. * Adds API for GetAllTileMixtures. * DeleteGasCommand uses AtmosphereSystem. * FixGridAtmos uses AtmosphereSystem. * FillGasCommand uses AtmosphereSystem. * SetAtmosTemperatureCommand uses AtmosphereSystem.
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@@ -1,6 +1,7 @@
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using Content.Server.Administration;
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using Content.Server.Atmos;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Administration;
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using Content.Shared.Atmos;
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using Robust.Shared.Console;
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@@ -25,7 +26,7 @@ namespace Content.Server.Commands.Atmos
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}
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var mapManager = IoCManager.Resolve<IMapManager>();
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
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var mixture = new GasMixture(Atmospherics.CellVolume) { Temperature = Atmospherics.T20C };
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mixture.AdjustMoles(Gas.Oxygen, Atmospherics.OxygenMolesStandard);
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@@ -40,32 +41,19 @@ namespace Content.Server.Commands.Atmos
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continue;
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}
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if (!mapManager.TryGetGrid(new GridId(i), out var grid))
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var gridId = new GridId(i);
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if (!mapManager.TryGetGrid(gridId, out _))
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{
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shell.WriteError($"Grid \"{i}\" doesn't exist.");
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continue;
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}
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if (!entityManager.TryGetEntity(grid.GridEntityId, out var entity))
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foreach (var tile in atmosphereSystem.GetAllTileMixtures(gridId, true))
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{
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shell.WriteError($"Grid entity for grid \"{i}\" doesn't exist.");
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continue;
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}
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var gridAtmosphere = new GridAtmosphereComponent() {Owner = entity};
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// Inject dependencies manually or a NRE will eat your face.
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IoCManager.InjectDependencies(gridAtmosphere);
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entityManager.ComponentManager.AddComponent(entity, gridAtmosphere, true);
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gridAtmosphere.RepopulateTiles();
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foreach (var tile in gridAtmosphere)
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{
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tile.Air = (GasMixture) mixture.Clone();
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tile.Air.Volume = gridAtmosphere.GetVolumeForCells(1);
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tile.Invalidate();
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tile.Clear();
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atmosphereSystem.Merge(tile, mixture);
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tile.Temperature = mixture.Temperature;
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}
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}
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}
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