ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem. (#4285)

* ECS Atmos Part 3: Removes AtmosHelpers, add many methods to AtmosphereSystem

* Adds API for adding/removing active tiles.

* Adds API for FixVacuum.

* Adds API for UpdateAdjacent.

* Adds API for IsTileAirBlocked.

* Re-organize hotspot code

* Adds API for IsTileSpace.

* RemoveGasCommand uses AtmosphereSystem

* AddGasCommand uses AtmosphereSystem.

* SetTemperatureCommand uses AtmosphereSystem.

* Adds API for IsSimulatedGrid.

* GasLeak uses AtmosphereSystem.

* Makes Spark method in GasLeak ALSO use AtmosphereSystem.

* GasPassiveVentSystem uses AtmosphereSystem.

* GasMinerSystem uses AtmosphereSystem.

* GasOutletInjectorSystem uses AtmosphereSystem.

* GasVentPumpSystem uses AtmosphereSystem.

* GasDualPortVentPumpSystem uses AtmosphereSystem.

* GasVolumePumpSystem uses AtmosphereSystem.

* GasAnalyzerComponent uses AtmosphereSystem.

* Add API for GetAdjacentTileMixtures.

* GasVentScrubberSystem uses AtmosphereSystem.

* AirtightComponent uses AtmosphereSystem.

* GasLeaks's TryFindRandomTile uses AtmosphereSystem.

* Adds API for GetAdjacentTiles.

* FirelockComponent's IsHoldingFire uses AtmosphereSystem.

* Adds API for GetAllTileMixtures.

* DeleteGasCommand uses AtmosphereSystem.

* FixGridAtmos uses AtmosphereSystem.

* FillGasCommand uses AtmosphereSystem.

* SetAtmosTemperatureCommand uses AtmosphereSystem.
This commit is contained in:
Vera Aguilera Puerto
2021-07-19 12:07:37 +02:00
committed by GitHub
parent 10ced26b0d
commit c8ba345cdc
34 changed files with 1214 additions and 483 deletions

View File

@@ -278,8 +278,9 @@ namespace Content.Server.Atmos.Components
{
if (_integrity <= 0)
{
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
tileAtmos?.AssumeAir(Air);
var environment = atmosphereSystem.GetTileMixture(Owner.Transform.Coordinates, true);
if(environment != null)
atmosphereSystem.Merge(environment, Air);
SoundSystem.Play(Filter.Pvs(Owner), "Audio/Effects/spray.ogg", Owner.Transform.Coordinates,
AudioHelpers.WithVariation(0.125f));
@@ -296,12 +297,12 @@ namespace Content.Server.Atmos.Components
{
if (_integrity <= 0)
{
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
if (tileAtmos == null)
var environment = atmosphereSystem.GetTileMixture(Owner.Transform.Coordinates, true);
if (environment == null)
return;
var leakedGas = Air.RemoveRatio(0.25f);
tileAtmos.AssumeAir(leakedGas);
atmosphereSystem.Merge(environment, leakedGas);
}
else
{