Replace IEntityManager resolves in systems for cached EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:00:43 +01:00
parent 2699540526
commit c8b65be747
98 changed files with 338 additions and 338 deletions

View File

@@ -85,7 +85,7 @@ namespace Content.Server.Power.EntitySystems
if (EntityManager.TryGetComponent<ExtensionCableReceiverComponent>(entity, out var receiver) &&
receiver.Connectable &&
receiver.Provider == null &&
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates.TryDistance(IoCManager.Resolve<IEntityManager>(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(owner).Coordinates, out var distance) &&
EntityManager.GetComponent<TransformComponent>(entity).Coordinates.TryDistance(EntityManager, EntityManager.GetComponent<TransformComponent>(owner).Coordinates, out var distance) &&
distance < Math.Min(range, receiver.ReceptionRange))
{
yield return receiver;
@@ -118,7 +118,7 @@ namespace Content.Server.Power.EntitySystems
private void OnReceiverStarted(EntityUid uid, ExtensionCableReceiverComponent receiver, ComponentStartup args)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(receiver.Owner, out PhysicsComponent? physicsComponent))
if (EntityManager.TryGetComponent(receiver.Owner, out PhysicsComponent? physicsComponent))
{
receiver.Connectable = physicsComponent.BodyType == BodyType.Static;
}
@@ -179,11 +179,11 @@ namespace Content.Server.Power.EntitySystems
foreach (var entity in nearbyEntities)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ExtensionCableProviderComponent?>(entity, out var provider)) continue;
if (!EntityManager.TryGetComponent<ExtensionCableProviderComponent?>(entity, out var provider)) continue;
if (!provider.Connectable) continue;
if (!IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates.TryDistance(IoCManager.Resolve<IEntityManager>(), IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(owner).Coordinates, out var distance)) continue;
if (!EntityManager.GetComponent<TransformComponent>(entity).Coordinates.TryDistance(EntityManager, EntityManager.GetComponent<TransformComponent>(owner).Coordinates, out var distance)) continue;
if (!(distance < Math.Min(range, provider.TransferRange))) continue;