Replace IEntityManager resolves in systems for cached EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:00:43 +01:00
parent 2699540526
commit c8b65be747
98 changed files with 338 additions and 338 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Server.Power.EntitySystems
if (args.IsInDetailsRange)
{
// Determine if they are holding a multitool.
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(args.Examiner, out var hands) && hands.TryGetActiveHand(out var hand))
if (EntityManager.TryGetComponent<HandsComponent?>(args.Examiner, out var hands) && hands.TryGetActiveHand(out var hand))
{
var held = hand.HeldEntity;
// Pulsing is hardcoded here because I don't think it needs to be more complex than that right now.