Replace IEntityManager resolves in systems for cached EntityManager
This commit is contained in:
@@ -165,7 +165,7 @@ namespace Content.Server.Electrocution
|
||||
foreach (var entity in transform.Coordinates.GetEntitiesInTile(
|
||||
LookupFlags.Approximate | LookupFlags.IncludeAnchored, _entityLookup))
|
||||
{
|
||||
if (IoCManager.Resolve<IEntityManager>().HasComponent<WindowComponent>(entity))
|
||||
if (EntityManager.HasComponent<WindowComponent>(entity))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -285,10 +285,10 @@ namespace Content.Server.Electrocution
|
||||
var electrocutionEntity = EntityManager.SpawnEntity(
|
||||
$"VirtualElectrocutionLoad{node.NodeGroupID}", sourceTransform.Coordinates);
|
||||
|
||||
var electrocutionNode = IoCManager.Resolve<IEntityManager>().GetComponent<NodeContainerComponent>(electrocutionEntity)
|
||||
var electrocutionNode = EntityManager.GetComponent<NodeContainerComponent>(electrocutionEntity)
|
||||
.GetNode<ElectrocutionNode>("electrocution");
|
||||
|
||||
var electrocutionComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ElectrocutionComponent>(electrocutionEntity);
|
||||
var electrocutionComponent = EntityManager.GetComponent<ElectrocutionComponent>(electrocutionEntity);
|
||||
|
||||
electrocutionNode.CableEntity = sourceUid;
|
||||
electrocutionNode.NodeName = node.Name;
|
||||
|
||||
Reference in New Issue
Block a user