Replace IEntityManager resolves in systems for cached EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:00:43 +01:00
parent 2699540526
commit c8b65be747
98 changed files with 338 additions and 338 deletions

View File

@@ -165,7 +165,7 @@ namespace Content.Server.Electrocution
foreach (var entity in transform.Coordinates.GetEntitiesInTile(
LookupFlags.Approximate | LookupFlags.IncludeAnchored, _entityLookup))
{
if (IoCManager.Resolve<IEntityManager>().HasComponent<WindowComponent>(entity))
if (EntityManager.HasComponent<WindowComponent>(entity))
return false;
}
}
@@ -285,10 +285,10 @@ namespace Content.Server.Electrocution
var electrocutionEntity = EntityManager.SpawnEntity(
$"VirtualElectrocutionLoad{node.NodeGroupID}", sourceTransform.Coordinates);
var electrocutionNode = IoCManager.Resolve<IEntityManager>().GetComponent<NodeContainerComponent>(electrocutionEntity)
var electrocutionNode = EntityManager.GetComponent<NodeContainerComponent>(electrocutionEntity)
.GetNode<ElectrocutionNode>("electrocution");
var electrocutionComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ElectrocutionComponent>(electrocutionEntity);
var electrocutionComponent = EntityManager.GetComponent<ElectrocutionComponent>(electrocutionEntity);
electrocutionNode.CableEntity = sourceUid;
electrocutionNode.NodeName = node.Name;