Replace IEntityManager resolves in systems for cached EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 13:00:43 +01:00
parent 2699540526
commit c8b65be747
98 changed files with 338 additions and 338 deletions

View File

@@ -47,24 +47,24 @@ namespace Content.Server.Disposal.Unit.EntitySystems
foreach (var entity in holder.Container.ContainedEntities.ToArray())
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out IPhysBody? physics))
if (EntityManager.TryGetComponent(entity, out IPhysBody? physics))
{
physics.CanCollide = true;
}
holder.Container.ForceRemove(entity);
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Parent == holderTransform)
if (EntityManager.GetComponent<TransformComponent>(entity).Parent == holderTransform)
{
if (duc != null)
{
// Insert into disposal unit
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).Coordinates = new EntityCoordinates((duc).Owner, Vector2.Zero);
EntityManager.GetComponent<TransformComponent>(entity).Coordinates = new EntityCoordinates((duc).Owner, Vector2.Zero);
duc.Container.Insert(entity);
}
else
{
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity).AttachParentToContainerOrGrid();
EntityManager.GetComponent<TransformComponent>(entity).AttachParentToContainerOrGrid();
}
}
}
@@ -161,11 +161,11 @@ namespace Content.Server.Disposal.Unit.EntitySystems
if (holder.TimeLeft > 0)
{
var progress = 1 - holder.TimeLeft / holder.StartingTime;
var origin = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(currentTube.Owner).Coordinates;
var origin = EntityManager.GetComponent<TransformComponent>(currentTube.Owner).Coordinates;
var destination = holder.CurrentDirection.ToVec();
var newPosition = destination * progress;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(holder.Owner).Coordinates = origin.Offset(newPosition);
EntityManager.GetComponent<TransformComponent>(holder.Owner).Coordinates = origin.Offset(newPosition);
continue;
}